Week 5 - Retargeting Brows and Eyes
This week I fell slightly behind, but managed to get to work with the retargeting into Maya process. I initially struggled to get the analyzer data to actually work with the keyframes I set; but this was amended by changing the keyframe overwriting settings when prompted. The brows in my shot are really expressive and it was honestly a nightmare to get them to work with retargeter. I had no clue if certain face movements were big enough to warrant a key, but when retargeting I found the eyebrows would end up wobbling so much that I ended up needing to key in SOMETHING just to hold it in place a little longer. Though I think I may have slightly misunderstood the point of using retargeter at this stage; it's meant to check for major discrepancies and less for making any final movements. Learning this took a big weight off. I do think I managed to get the brows done as best as I could but I can definitely see where some manual fixing in Maya's graph editor will be needed. Playing...